Campaign EoMaifier Mod (1.16,1.18)
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- ForestDragon
- Posts: 1771
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Campaign EoMaifier Mod (1.16,1.18)
This singleplayer modification allows you to recruit units from factions from Era of Magic in any singleplayer campaign. Unleash the Tharis hordes against Asheviere, summon Destroyers as Mal-Keshar, expand Kapou'e's great horde with the Barbarians, upgrade your dwarves' arsenal from thundersticks to tanks, make Ardonna turn to the light side and recruit Kharosians? The possibilities are nearly endless!
IMPORTANT: requires Era of Magic 4.6 or above!
WARNING: the mod may break campaigns. The more complex/different from mainline the campaign, the more likely it will be to break!
It is strongly recommended to use this on mainline or mainline-like campaigns.
The mod creator, Era of Magic creator, or campaign creator are NOT responsible if a campaign breaks due to using this mod. Use caution and common sense when choosing what campaigns to play with the mod.
IMPORTANT: requires Era of Magic 4.6 or above!
WARNING: the mod may break campaigns. The more complex/different from mainline the campaign, the more likely it will be to break!
It is strongly recommended to use this on mainline or mainline-like campaigns.
The mod creator, Era of Magic creator, or campaign creator are NOT responsible if a campaign breaks due to using this mod. Use caution and common sense when choosing what campaigns to play with the mod.
Last edited by ForestDragon on February 27th, 2024, 2:40 pm, edited 1 time in total.
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
- ForestDragon
- Posts: 1771
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Campaign EoMaifier Mod (1.16)
Released update 1.1.0 for campaign eomaifier! The mod has been adjusted to use eoma 4.6's new [resouce]/[load_resource] system instead of manually copying several events. This will ensure the mod is more stable, and will remain compatible with newer versions for much longer.
Important: the mod now requires eoma 4.6 or above!
Important: the mod now requires eoma 4.6 or above!
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
- ForestDragon
- Posts: 1771
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Campaign EoMaifier Mod (1.16,1.18)
Released eomaifier on 1.18
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic